Sony recently unveiled its latest innovation, the Mocopi motion-tracking system. This cutting-edge technology revolutionizes the way users control digital avatars in real-time using their full body movement. Equipped with six motion sensors and a proprietary smartphone app, Mocopi opens up endless possibilities in various fields such as virtual reality (VR), filmmaking, and other creative endeavors.
One of the primary applications of the Mocopi system is in VR, particularly in social apps like VRChat. Users can now fully immerse themselves in virtual environments by interacting with others and controlling their avatars through realistic body movements. Imagine dancing, running, or even performing complex martial arts sequences, all seamlessly translated into the virtual world. This enhanced level of control and immersion offers a game-changing experience in the realm of VR.
In addition to real-time control, Mocopi also allows users to integrate their translated body movements into videos and three-dimensional animations. With the help of a software development kit (SDK), the motion data from the sensors can be imported into affiliated software, enabling the creation of stunning visual effects and realistic character animations. Filmmakers and animators now have a more streamlined and cost-effective way of capturing full-body motion for their projects.
Sony’s Mocopi system comes with an SDK that is now compatible with major 3D development software suites such as Unity, MotionBuilder, and Unreal Engine. This means that even indie game developers and creatives with smaller budgets can incorporate CGI characters and lifelike movements into their projects. As the number of partners collaborating with Sony continues to grow, developers can expect unique services and features to enhance the capabilities of the Mocopi toolset.
The Mocopi system consists of lightweight sensors that attach to various parts of the body including the head, hips, ankles, and wrists. Weighing just 8 grams each, these tiny sensors are easily secured with Velcro straps. Once connected to the smartphone app via Bluetooth, users can begin recording their movements and controlling their avatars in real-time. The wireless nature of the sensors, powered by integrated batteries and Bluetooth receivers, ensures freedom of movement and convenience during use.
When purchasing the Mocopi system, users will have access to a variety of preloaded avatars to choose from. However, users also have the option to use their own customized avatars, providing them with ultimate creative freedom. It is worth mentioning, though, that the creators of VRChat, a popular social VR platform, may need to impose some restrictions on the usage of Sonic the Hedgehog avatars since they are already quite prevalent in their virtual world.
Sony’s Mocopi system is available for pre-order at a price of $450. While the price has increased by $100 since the initial announcement, Sony has not provided specific details as to the reason behind the increase. Nonetheless, the Mocopi system is expected to deliver immense value to professionals and hobbyists alike in the fields of virtual reality, filmmaking, and animation. The ability to capture and translate full-body movements with such precision and convenience has paved the way for new realms of creativity and expression.
As Mocopi becomes more accessible to a wider range of users, we can anticipate an influx of immersive and visually stunning experiences across various media. Whether it be in the metaverse or on the big screen, Sony’s Mocopi system shines as a revolutionary tool that empowers users to bring their digital creations to life through their own natural movements.