Sony is bringing its wireless, phone-based motion capture system, Mocopi, to the US market. The system allows users to record their movements and replicate them in digital environments. It is especially popular among virtual streamers, known as “Vtubers,” who portray animated characters through motion capture technology.
Mocopi is available for pre-order exclusively through the Sony web store for $449. It is expected to ship to customers on July 14th. The system is equipped with six tracking sensors that are approximately the size of an Apple Airtag. These sensors are placed on the head, hips, ankles, and wrists to provide up to 10 hours of wireless, full-body tracking. The live data captured by the sensors is communicated to an Android or iOS app via Bluetooth.
Compared to other motion capture options on the market, the price of Mocopi may seem expensive. However, it is relatively affordable considering its potential applications. Full motion capture suits and room sensors used in TV, movie, and video game productions can cost thousands of dollars. This makes Mocopi an attractive option for small studios and independent content creators who want to incorporate motion capture into their work. For example, CodeMiko, one of the world’s most famous Vtubers, reportedly spent $12,000 to $13,000 on the suit controlling her digital avatar.
Mocopi offers several advantages over other alternatives. While affordable VR headsets can be used for motion capture in VR applications, they lack the finesse of a dedicated motion capture tool, especially for lower body tracking. Software-based alternatives that rely on webcams or recorded video footage also have limitations and do not provide full-body tracking. Mocopi, on the other hand, provides consistent and reliable hardware-based tracking. Additionally, the system’s Bluetooth connection to the user’s phone allows for mobility and can be used anywhere.
Although Mocopi has its limitations, such as the inability to track facial expressions and finger movements, it offers a convenient and effective solution for creators looking to incorporate motion capture into their content. It eliminates the need for bulky base stations and provides a more accessible option for individuals and small studios.
The introduction of Mocopi to the US market is significant for the virtual streaming community. While Japan has long been a popular market for Vtubers, this wireless motion capture system opens up opportunities for more creators in the US to adopt the hobby. It provides an accessible and affordable way for content creators to enhance their streams and create more immersive virtual experiences.
In conclusion, Sony’s Mocopi motion capture system is set to make its debut in the US market. This wireless, phone-based system allows users to record their movements and replicate them in digital environments. With its affordability and versatility, it is expected to appeal to a wide range of content creators, including virtual streamers and animators. Mocopi offers a convenient and effective alternative to traditional motion capture options, making it a valuable tool for individuals and small studios alike.