Ubisoft Montreal has recently announced that it will be laying off 98 people as part of a corporate restructuring and reorganization effort. This news was reported by Kotaku and has led to widespread concern and speculation about the future of the company and its employees. The majority of the layoffs are affecting workers in business administration services and IT, and the company has pledged to provide severance packages and career assistance to support those affected by the cuts. The Montreal office is the largest in-house development team within Ubisoft, employing approximately 4,000 people and playing a pivotal role in the creation of many of the company’s most popular franchises, such as Assassin’s Creed, Far Cry, and Rainbow Six Siege.
In a statement provided to Kotaku, Ubisoft expressed its “utmost gratitude and respect” for the impacted employees and emphasized that the cuts do not extend to the various production teams. This assurance was likely intended to quell concerns from consumers worried about potential game delays. In addition to the 98 layoffs that have already taken place, Ubisoft Montreal anticipates about two dozen more in the near future.
This recent round of layoffs is not an isolated incident for Ubisoft, which has been on a firing spree in the past year. According to the company’s most recent earnings report, over 1,000 people have been laid off from its various global branches. The repercussions of these layoffs have been felt in the cancellation of several projects, including the arena battler Project Q, among others. Despite these cuts, the company still maintains a worldwide workforce of over 19,000 employees.
It is important to note that this trend is not unique to Ubisoft. Multiple game studios, such as Epic Games and CD Projekt Red, have also embarked on similar cost-cutting measures, with layoffs and reorganizations becoming a common occurrence in the gaming industry. For example, earlier this year, Epic Games slashed its workforce by 16 percent, while CD Projekt Red, the company behind Cyberpunk 2077, laid off 100 employees in July. This trend extends beyond the gaming sector, as well-known tech companies like Google, Microsoft, Meta, IBM, and others have also implemented significant workforce reductions.
The impact of these layoffs goes beyond the immediate loss of jobs. It raises concerns about the future of the gaming industry and the well-being of its employees. Many are left wondering about the potential effects on upcoming game releases and the long-term health of these companies. Additionally, the broader implications for the tech and gaming industries as a whole are being closely examined and discussed in light of these recent developments.
The industry-wide phenomenon of layoffs and restructuring efforts highlights the complex and rapidly evolving nature of the tech and gaming sectors. Companies are under increasing pressure to adapt to changing market conditions and consumer demands, often at the expense of their employees. As the landscape continues to shift, it is essential to consider the human impact of these decisions and advocate for the well-being of those affected by these changes.
As the gaming and tech industries continue to evolve, it remains to be seen how these recent events will shape the future of the companies involved, as well as the broader implications for the industry as a whole. It is clear that these developments will have far-reaching effects and will be closely monitored by industry insiders, employees, and consumers alike.