After spending 30 minutes immersed in Avatar: Frontiers of Pandora, I found myself completely captivated by the game. As my character, a Na’vi, bounded from platform to platform up a sky-high mountain on the alien moon of Pandora, I couldn’t help but be taken in by the stunning visuals and immersive gameplay. The lush vegetation, rousing music, and minimal user interface all contributed to the sense of exploration and adventure.
One of the most exhilarating moments of my time with the game was the journey up to the ikran rookery. Ikran are the game’s equivalent of dragons, and having them swoop around as I ascended the mountain made me feel like a true adventurer in this otherworldly environment. The ikran also became my trusty companion, allowing me to explore Pandora from the skies. Calling my ikran to rescue me mid-air was a thrilling experience, and I was amazed at the freedom and flexibility of being able to land almost anywhere.
Avatar: Frontiers of Pandora is an open-world adventure game developed by Ubisoft’s Massive Entertainment studio. It is set in James Cameron’s Avatar universe and takes place shortly before the events of the highly anticipated sequel. The game was originally intended to be released around the same time as the sequel, but it was delayed.
While the Avatar movies have been incredibly successful at the box office, they haven’t had a significant lasting cultural impact. I personally watched the first movie multiple times in theaters, drawn in by its spectacle, but within a year, I had forgotten most of the details. Playing the game allowed me to reconnect with the world of Pandora and appreciate its technical prowess and thought-provoking themes about environmentalism and colonialism.
The game has the potential to tell a deeper and more engaging narrative than the movies. The protagonist is a Na’vi who was kidnapped at a young age and trained to serve under the RDA, a human military operation that exploits Pandora’s resources. When something goes wrong, the protagonist is forced into emergency cryosleep, only to wake up 15 years later as an outsider. The player must navigate the challenges of relearning the ways of the Na’vi and fight against the RDA to protect Pandora.
During my demo, I embarked on a simple quest to harvest nectar for a ritual. This involved a minigame that, while enjoyable initially, could become repetitive after multiple attempts. Thankfully, Ubisoft provides an option to turn off the special interaction, similar to how some minigames can be skipped in other Ubisoft games.
Avatar: Frontiers of Pandora seems to strike a good balance between content and gameplay. Ubisoft has avoided the bloat that has plagued some of their previous titles, and based on my brief glimpse of the game, it doesn’t feel overwhelming or overstuffed. There will be plenty of side missions, looting, crafting, and exploration to keep players engaged outside of the main quests. Cooking will also play a role in the game, allowing players to experiment with combining ingredients to create different effects.
The combat in the game feels satisfying, with a variety of approaches available. Stealth can be a successful and satisfying strategy, allowing the player to use the Na’vi’s powerful bow and arrows to eliminate enemies quietly. However, if stealth fails, the player can easily switch to using rifles and explosives to take on enemies head-on. The freedom to choose the best approach to each encounter adds depth to the gameplay.
In addition to the main story missions, I had the opportunity to try out some side missions. These missions added flavor and variety, such as infiltrating RDA installations to reduce pollution and freeing captive animals. The demo did have a few unintuitive moments, such as figuring out how to ascend a cliff face by shooting a plant with my bow. However, these minor frustrations were outweighed by the overall enjoyable experience.
Overall, Avatar: Frontiers of Pandora is shaping up to be a promising game. Despite my initial reservations based on previous Avatar games and movies, I am now eagerly anticipating its release so that I can once again soar through the skies on my own ikran. The game is set to launch on PlayStation 5, Xbox Series X/S, PC, and Amazon Luna on December 7th, and I can’t wait to fully explore the world of Pandora.